I don't know how he does it. None of us can figure it out. Quin had the initial lead for a couple jumps off the start line and then Takashi overtook her and that was that; he never again lost the lead all through the race.
At least this time, despite all our little mistakes and mishaps, we didn't lose as much time as in previous races. When he docked at the finish line after fifteen waypoints I was four jumps from him. That's four to five minutes, roughly. There have been much worse gaps. And if Quin hadn't had the misfortune of a capsule systems reboot early in the race maybe the gap might have been shorter.
Of course we could get our act straight and stop miswarping, for one. And I personally could certainly use an intensive training session on how to handle multiple-can waypoints. It's unacceptable to keep losing so much time there.
On the other hand I'm really happy with the way Quin, Demon and I work together. It's such a seamless teamwork! It's really anyone's guess at the start line which one of us will arrive first at the finish line. Last night it was me, no doubt thanks to Quin's capsule glitch. A shame the rest of the team seems to have lost interest in the competition.
We may have got a new pilot coming in. It seems Demon convinced rookie Ayre Rowan to join our ranks. She was worried about team orders or that we would require her to change corporations, which surprised me. The thought had never crossed my mind. No one should quit their day job in order to race. That's certainly not what the Scuderia is all about.
Although in her case I doubt the term "day job" applies. Seems she's employed with the Hellcats, and therefor possibly makes her living as a pirate, for all I know. That's fine. It's always nice to have pilots on board the team who might know what they're doing if ever things get ugly on the track again sometime. But for now, I just hope she settles in well with the rest of us and finds fun racing out there.
Blog posts are labelled according to a certain logic, most of it self-explanatory. Note, however:
In-Character: events that would one way or another become common knowledge out there. Fiction: most likely events that are not common knowledge. Do not assume you know this about my character unless you have good reason to. Out-of-Character: mostly ramblings from the player, not to be associated with the character herself.