It didn’t last as long as they’d hoped. The plan had been to inhabit a Class 1 wormhole for three weeks, reaping all the benefits from it that they could, exploring and mapping as they went along.
Week 1 had been busy and exciting, rife with new sights and new experiences. They’d spent some time getting to know each other as pilots, finally working together instead of being spread over the four major empires.
But week 2 had been a dismal affair. It seemed J120256 had nothing else to offer them. The Sleepers had vanished almost without a trace, and they had mapped every single signature they could find. Day in, day out, there was nothing new to see or do. They had run out of excuses to keep fueling Dauntless control tower.
Most importantly, perhaps, Kayleigh was broke. She had had to take on a loan from friends to replace the New Dawn and she was in effect penniless. The money being made in this system was trickling to nothing and was being split in too many shares to help her much in that regard. It was time to go back to known space and knock on some agents’ doors once more.
It was going to be hard to go back to Alenia. That empty apartment made her miss Nakatre more and more each day that passed. She sighed and tore her eyes away from the tiny window overlooking J120256, the system they had never bothered to name. It was time to board the Second Breath and go. All her ships had already been ferried back home, except for the Starcutter, which the XianKun sisters would be hauling along with them tomorrow, when the tower would finally be taken down.
At least tonight she would finally sleep in a decent bed again.
((OOC note: Yes, post is late by a few months, but in the interest of chronological sense I’m tampering with the post dates and will do so until I’m caught up to the “present”))
Blog posts are labelled according to a certain logic, most of it self-explanatory. Note, however:
In-Character: events that would one way or another become common knowledge out there. Fiction: most likely events that are not common knowledge. Do not assume you know this about my character unless you have good reason to. Out-of-Character: mostly ramblings from the player, not to be associated with the character herself.