I finally found my way out of EndLand today - a civilised way out, that is - and managed to get in contact with RedKiwi so we could have our match in the Nox Tournament.
I hadn't expected to find myself in a capsuleer tournament, but once in there, I felt compelled to give it my best. And in this case it involved trying not to be too predictable. Everyone in Nox Draconum knows I'm fast; everyone knows my strong point is in drones, when it comes to damage. They'd be expecting it. So what could I do to catch them off-guard?
I'd never done it. So much so, that I had to forego any normal pilot activities and just sit down the whole day trying to learn how to use it. I put orders out for fitting a Maulus, possibly the one Gallentean frigate I'd never flown.
And when the time arrived, there I was with butterflies in my stomach and a shiny new ship wearing modules I'd never before used or tested. Nobody expects the E-war Kayleigh.
However, I ended up having to face a rocket-Kestrel. I'm told that's pretty much the worst case scenario for me. I wouldn't have known, initiated as I am into such arts. I still gave it a go, with all I had, of course.
My two drones did bite Red hard, but I couldn't break his lock on me and it went downhill from there. I didn't have the speed to catch up to him to suck much-needed cap or even to manage to hit him with my blasters. I had to micro-manage drones while also trying to manage unfamiliar e-war equipment... I lost.
When the ship disintegrated around me I believe he was down to 25% shields, give or take a bit. Small consolation that my alliance mates tell me this was probably one of the longest matches - I still lost and don't even feel it was very close a match. I'll file it away as a learning experience.
Next round I face elimination if I lose to Werewolf. We shall see...
Blog posts are labelled according to a certain logic, most of it self-explanatory. Note, however:
In-Character: events that would one way or another become common knowledge out there. Fiction: most likely events that are not common knowledge. Do not assume you know this about my character unless you have good reason to. Out-of-Character: mostly ramblings from the player, not to be associated with the character herself.